2011年10月27日星期四

Any may lead to the frustration of short-term strategy

(4.3 397 boe itmes) http://www.bankofitem.com( chaos orb)
   


Now for the steady mentality killed the whole era of innovation. In this kind of environment, the bold innovation manager also can improve both the system of small details, in a high plateau, will only try to remove all encumbrance and maintain the occasional details innovation. This is like a city in a designer street road bike and assumed a hope to solve the energy crisis gesture.

(in order to achieve a higher goal of forward in recent accept losses) will immediately be greedy for short-term interests, can tolerate stagnation and denounce any failure terminated the system. In short, in the world can't make any great achievement.

And this view coincide, Morrison think: online industry are busy perfect ancient DIKU design model. Obviously, any development enterprises are willing to adopt lead to back but can bring the substantial development strategy.

Unfortunately, all of them are currently dealing methods are still not very clear. Even Stephenson also dare not raise any save space company and a global recession solutions. Also, in the next few years from the release of the plan to see that wilfing stylist and investment people didn't also ready to make any meaningful change. BioWare Funcom of game with its seems to have the most outstanding innovation is work. But they are merely common game mechanism simple sum on the plot will call it a massively popular online or the hodgepodge of urban legends. In addition, ArenaNet also be a Jones, maybe they can in response. But, I really worry about even the Guild Wars 2 "(Guild Wars 2) also cannot afford the deluge of propaganda and the players ardently hope to the negative effects.

Online players only hope that these three companies and other AAA online studio can let has introduced a surprising detail change. But, they should be quick to mature, will taste from frozen fast food to upgrade to the filet steak, or at least a feast of self-help
the you can read the:

http://deguobloga.unblog.fr/2011/10/28/see-the-other-side-of-the-forest-is-everywhere-in-orc/
http://blog.zznews.gov.cn/index.php?uid-42652-action-viewspace-itemid-27455

http://www.shanglaile.blogs.experienceproject.com/1071955.html
http://superogira.com/jcow/index.php?p=blogs/viewstory/64100

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